I want to build a Virtual World in Unreal Engine, with the purpose of educating Fluid Dynamics. Still, a lot of work has to be done.
Update 1 September 2020.

Update 7 june 2020.
Version 0.01. Simple prototype dedicated server and clients running om a server at Avans University. Looks a bit weird, but this is a milestone for me.

Update June 2020
Starting for the third time. read my thoughts.
Update June 2018
Followed several online courses on using blueprints in Unreal Engine.
See https://unreal.fluiddynamics.eu/main-water-system-in-unreal/
First video will follow soon?
Update October 2017. After a long time following courses on how to build in Unreal Engine, I finally have started with building blueprints. Busy building a watersystem
Update may 2017. I have reactivated the project. Was too busy with ordinary work :-). I am following a course on Udemy (Unreal Engine 4: How to Develop Your First Two Games) to get my skills on a higher level.