In C++ map Framework :
- FDGameInstance
- FDGameModeBase
- FDGameStateBase
- FDPlayerState
- FDPlayerController
- FDCharacter
In Blueprint Framework
- BP_FDGameInstance
- BP_FDGameModeBase
- BP_FDGameStateBase
- BP_FDPlayerState
- BP_FDPlayerController
- BP_FDCharacter
In Blueprint Interfaces
- BPI_FDGameInstance
- BPI_FDGameModeBase
- BPI_FDGameStateBase
- BPI_FDPlayerState
- BPI_FDPlayerController
- BPI_FDCharacter