Software :
- Visual Studio Community 2019 16.8.4
- Visual Assist (optional)
- Specifier Tool (optional)
- Unreal Engine 4.26.0 build from source, branch release
Note : When compiling, errors will occur which are related to the experimental chaos system. Still you can run the engine and compile projects
Plugins Built-In Engine
- Landmass
- Water
- Editor Scripting Utilities
- DataSmith
Plugins from marketplace
- Linter , at the moment the version for 4.25. Works ok with 4.26
Settings :
- Editor Preferences > Asset Editor Open Location = Content Browser
- Editor Preferences > Source Code Editor = Visual Studio 2019
- Editor Preferences > Editor Performance > Show Frame Rate and Memory
- Project Settings>Performance > Enable Performance Log
- Project Settings>Framerate>Smooth Frame Rate>checked
- View Option (Downside screen)
-Show Engine Content
-Show Plugin Content