Water-systems

List of the different water-systems on the island.  Wil be used for the instructural design, design island and assets

First attempt to build a water system in Unreal

  1. Waves at sea
  2. Tide at sea
  3. Currents at sea
    Erosion of beach
  4. Culvert at dike
    To discharge water from island to sea
  5. Pumping station with pipes
    To discharge water from island to sea
  6. Rainfall
    Is main source for supply of freshwater on the island
  7. Seepage
    From island to sea.
    From sea to groundwater.
  8. Groundwater
  9. Drainage pipes
  10. Ditches
    Discharge water to Pumping-station of culvert at dike
  11. Weirs
    To control waterlevel ditch
  12. Culvert in ditch
    When ditch has to cross road
  13. Lakes / surface water
    For storage of surplus of rainfall
  14. Sewer pipe
  15. Infiltration
    Infiltration sewer, Wadi, infiltration box, infiltration box
  16. Storage settling basin (BBB)
Share Button

Step 10 : Design Part-Task Practice

Step 10 : Design Part-Task Practice

Share Button

Step 9: Analyze Prerequisite Knowledge

Step 9: Analyze Prerequisite Knowledge

Share Button

Step 8: Analyze Cognitive Rules

Step 8: Analyze Cognitive Rules

Share Button

Step 7: Design Procedural Information

Step 7: Design Procedural Information

Share Button

Step 6: Analyze Mental Models

Step 6: Analyze Mental Models

Share Button

Step 5 : Analyze Cognitive Strategies

Step 5 : Analyze Cognitive Strategies

Share Button

Step 4: Design Supportive Information

Step 4: Design Supportive Information

Share Button

Step 3: Sequence Learning Tasks

Step 3: Sequence Learning Tasks

Share Button

Step 2: Develop Assessment Instruments

Step 2: Develop Assessment Instruments

Share Button