PlayerName and PlayerImage are imported from Steam in FD_MainMenuPC
Video use for analysing problems https://vimeo.com/476355670/529aca5858
Event Debug FDPlayerInfo prints information to screen
Location of the debugfunktions used
FD_LobbyGM EveryoneUpdate
FD_Lobby Event BeginPlay
As Host:
0:15 Default setting as Barbarous.
When the others make first contact. FD_LobbyPC Event BeginPlay is called several times on the server. Time 0:39
This because a PlayerController lives on the server and the client?
1:17 Host changes character to Natural . EveryoneUpdates runs with only info of the host. Server FD_LobbyGM knows that other are connected, but they have not selected a character yet. Natural is greyed out at al clients!
After each client selects a character it is grayed out, EveryoneUpdate loop runs on FD_LobbyGM on server, PlayerImage of clients is missing
1:42 Host select Barbarous. Players are displayed. PlayerImage is missing for clients.
2:41 When ready or not ready is clicked the loop runs again on the server
Second run
Clients started to select a character, while the character selection is not open on the server / host. One client appears without CharacterImage and name. Start Session is grayed out!! 6:15 After the client without characterimage and name quits, start session works again.
After rejoing, the start session is still grayed out. 8:42 . 8 players where allowed to join. If one of the clients changes character, it is ok again
As Client
21:39 althoug the client knows it PlayerImage, it does no show up.