Immediate Immersion (Gamification) |
42. Are participants immersed directly into the story? No boring theory |
Author: hzhenk
Challenges the Learner
Challenges the Learner (Discovery Driven) Challenge / Skill Balance (Pavlas) |
41. Are there enough challenges for the participant? How is scaffolding included? |
Complex Story-line
Complex Story-line (Consequentially Experienced) |
40. Is the story-line sufficiently challenging, interesting and complex? |
Meaningful Dialogue
38. Do meaningful dialogues take place between avatars (participant, teacher)? |
39. Do meaningful dialogues take place between avatars and objects? |
Archetype Social Networking
Archetype Social Networking (Collaboratively Motivated) |
37. Do participants get enough time and space to communicate with each other? |
Archetype Group Forums
Archetype Group Forums (Collaboratively Motivated) |
36. Are large group-meetings held? |
Archetype Small Group Work
Archetype Small Group Work (Collaboratively Motivated) |
35. Word ter in kleine groepen gewerkt? |
Archetype Co-Creation
Archetype Co-Creation (Collaboratively Motivated) |
34. Does co-creation happens? |
Archetype Critical Incident
Archetype Critical Incident (Consequentially Experienced) |
33. Do critical incidents occur? |
Archetype Conceptual Orienteering
33. Are concepts visualized? |