Names in project : FDGameStateBase (C++),
![](https://unreal.fluiddynamics.eu/wp-content/uploads/2021/03/image-8.png)
Tasks :
- Has PlayerArray with all connected clients
– Print Connected Players
– Check if Player is Already Online - Has FDPlayerInfopArray with PlayerInfo for each connected player
– AddFDPlayerInfoArray
– Remove FDPLayerInfoArray
– PrintFDPlayerInfoArray - Set Number Of Players from Gamemode in Screenmenu
– On Rep Number Of Players