I decided to build the water mesh in C++ using the ProceduralMeshComponent
Link http://wlosok.cz/procedural-mesh-in-ue4-1-triangle/
link2 http://wlosok.cz/procedural-mesh-in-ue4-2-subdivided-plane/
How does this look in FD_online?
I decided to build the water mesh in C++ using the ProceduralMeshComponent
Link http://wlosok.cz/procedural-mesh-in-ue4-1-triangle/
link2 http://wlosok.cz/procedural-mesh-in-ue4-2-subdivided-plane/
How does this look in FD_online?