Water Mesh in C++

I decided to build the water mesh in C++ using the ProceduralMeshComponent

Documentation

https://github.com/KoderzUnreal/RuntimeMeshComponent

Link http://wlosok.cz/procedural-mesh-in-ue4-1-triangle/

link2 http://wlosok.cz/procedural-mesh-in-ue4-2-subdivided-plane/

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