The project

For my thesis Master of Education I made a exercise Fluid Dynamics in a virtual world (Dutch).

It was build in Open Simulator. Besides the virtual world itself, I made a list of design principles and an survey for measuring flow. So I have my first prototype and a lot of recommendations to improve the prototype.  I am ready to take the next step. LA52_Henk_Massink_Final_report_dutch

Next I found out that the Unreal Engine is free to use .  So I want to build a Fluid Dynamics educational world in Unreal Engine.  I think that would be awesome.

The main objective is to create an immersive 3D virtual world where fluid dynamics is educated in an authentic learning environment. Several students are working together to solve the problems, each student has a different role.

Note: In the future VR will be used.

The main story line is that students enter the virtual world as a water manager, as a designer or as a constructor. They face fluid dynamics (water) related problems which they have to solve. Like in the real world there will be a limitation in resources (money for example)

The professional situation’s related to the educational Fluid Dynamics island are:

  1. Designer or advisor on hydraulic projects at a  engineering consultancy,
  2. Rural water manager at a waterboard or NGO,
  3. Urban water manager at a municipality or NGO.

The main competences are designing, calculating but also communication. Focus is mainly on water quantity in open surface water and urban sewer systems.

Learning Objectives are:

  1. Able to measure velocity, discharge and energy losses in a channel, watercourse, river, pipe system (culvert, sewer pipe) or at a weir.
  2. Able to determine characteristics of flow: steady / unsteady, uniform / nonuniform, laminar / turbulent, free / submerged, sub-critical / super-critical.
  3. Able to calculate the force by water on a object.
  4. Able to determine if erosion or sedimentation will occur.
  5. Able to define dimensions of a culvert , sewer pipe, weir, channel, watercourse, river  based on water drop, discharge and energy losses.
  6. Able to design a optimal water-system for a rural or an urban area

Overview of the most important situations with formulas

Video explaining the overview

More theory can be found at http://fluiddynamics.eu/

 

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