Settings in Unreal

List of settings I made compared to the standard settings in Unreal.

  • Editor Preferences > Asset Editor Open Location = Content Browser
  • Editor Preferences > Source Code Editor = Visual Studio Code
  • Plugins > Editor Scripting Utilities
  • Plugins > LandMass enabled
  • View Option (Downside screen)
    -Show Engine Content
    -Show Plugin Content
  • Enable “Generate Mesh Distance Fields” under Lighting within your Project Settings -> Render Settings. For Ocean tool

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