List of settings I made compared to the standard settings in Unreal.
- Editor Preferences > Asset Editor Open Location = Content Browser
- Editor Preferences > Source Code Editor = Visual Studio Code
- Editor Preferences > Editor Performance > Show Frame Rate and Memory
- Project Preferences>Performance > Enable Performance Log
- Plugins > Editor Scripting Utilities
- Plugins > LandMass enabled
- Plugins > Linter
- Plugins > GraphFormatter
- View Option (Downside screen)
-Show Engine Content
-Show Plugin Content - Enable “Generate Mesh Distance Fields” under Lighting within your Project Settings -> Render Settings. For Ocean tool